Platform: Journal of Media and Communication is an open-access online graduate publication. Founded and published by the Media and Communications Program, School of Culture and Communication, at The University of Melbourne, Platform was launched in November 2008.
Platform is refereed by an international board of established and emerging scholars working across diverse paradigms in Media and Communication, and edited by graduate students at the University of Melbourne.
The aims of Platform include:
- to provide a platform for media and communication graduates to showcase, share and support the work of one another through publication, peer-review and comments
- to provide a platform for emerging media and communication scholars to build a publication record, and to contribute subsequently to other academic publications
- to increase scholarly appreciation of the various theoretical and methodological aspects of media and communication research
- to encourage international awareness and collaboration through the discussion of issues associated with the rising significance of multiple media and communication platforms for societies and individuals across various globalised and localised environments.
Sophie is a PhD candidate in the School of Computing & Information systems at the University of Melbourne, researching music recommender systems, automated music discovery and algorithmic curation. Her research is interdisciplinary across media studies and human-computer interaction (HCI), and she is concerned with the cultural, social and political implications of AI and algorithmic culture more broadly.
Senior Product Designer at Vaxx and is responsible for transforming UX across the company’s products. Previously, he held leadership roles at TypeTester.
Brian McKitrick is a Human-Computer Interaction PhD student in the School of Engineering at the University of Melbourne. Originally from the United States, he completed his Bachelor’s and Master’s degrees in Arts and Technology at the University of Texas at Dallas. Coming from this background of game studies, his current research is an digital ethnographic study on Let’s Play communities, and is excited to work as an editor at Platform to see new authors in these fields.
Senior Product Designer at Idea. Previously Senior Design Director at Minova, UX Design Manager at Ryman. Elise’s work has been featured as pioneer in CX as best practice.